Traditional
Photoshop
Painter
3d
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1. Painting the Gnome

This tutorial is going to be the completed tutorial on how to use Painter in order to accomplish a full painting. This tutorial is currently under construction. And more steps will be added when available.
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2. Drawing Scanned

After working on my thumbs, which are not shown, and finishing the final image I scan in the drawing at 400 dpi. Since most of my sketches are done on a larger size pad, I have to scan it in as two pieces and piece them together in photoshop. I like piecing them together in photoshop just out of habit. You can do the same in Painter. Now you notice the actual drawing is missing a foot, thats what happens when you run out of paper. When I cropped my painting, I left room to put that in as well as anything else I deemed necessary. Save it as a jpg and move to the next step.
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3. Tone

The next step is very simple. Put a Gradient Tone over the whole image usually from your main lightsource. Now you can do a solid tone by creating a new layer and just filling it with a gel tone. In my image that is not the case. Here I wanted to create the Dungeons and Dragons spell dancing lights. So I chose Effects > Surface Control >> Apply Lighting. I chose Three Colors, I lowered my brightness, and Upped the distance. and changed the Elevation to 90 degrees. and added one more light.and changing the colors to a lighter value.
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4. Base Tones

Then with the acrylic brush set at 10 percent I work on filling in some of the general tones of the painting. This is more to get a feel of the color scheme. I generally do not fill in the whole thing and leave lots of the background color to show through. This will show cause some of the lighting to blend through.
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5. Adding More Tones

As I continue I begin to tighten up on filling in my colors. I am using acrylic with captured bristles, Its nothing very fancy at the moment. But as I fill in the colors I am adding 3 to 4 tones of color:

A base tone: this is the true color of the object I am painting.

A highlight tone: this is where the light source reflects.

Shadow tone: This is where your shadows fall

NOTE: Between the three tones mentioned this should create the shape of the object you are painting.

Reflection tones: Its a bit early in this stage of painting, but if I had large reflective surfaces then I would be using its reflective colors as well.
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6. Working the Background

With this I continue to work the background. I put in the stone shapes and I also decide that the drawing need a rock in the foreground. As I continue the painting, I need to add more shadows and hightlights, but slowly and surely the pictures is taking place. Now I that I have the colors for the background I am going to add more work on shadows behind the treasure chest. I also am going to need to put a texture to the rocks behind it. Now I know that we were going to put the dancing lights spell in their. And I still will. Just have patience.
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7. Working the Details

I am now working on the details fo teh drawing. The rivits of the treasure chest. I start putting the blades edge. I work on the thread of the armor. I darkent shadows of the skull and darken the beard as well. I work on the belt as well. I add some small shading to the studs of the leather armor, and the rearings. Slowly you see how the details of a drawing are being worked, and the drawing pulls together slightly more.
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8. Outlining

By adding some of the outlines it brings out a bit more details. And by zooming in It pushes the the details in the treasure chest out a bit more as well as the skulls by his feet.
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9. Reshading

I worked more on the sword. Put more color into the hilt and darkened the blade. I worked on darkening some of the shadows and around the skulls and rocks. For right now I think I am going to be done. Down the road I probably will rework it with some finer detail.
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10. Rework

After I looked at it for a bit, I decided that it needed a bit more reworking, I darkened the shadows quite a bit more using a burnt umber, Putting more shadows on the armor and coloring the rock a bit more to make it look more real I used a bigger range of colors
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